NavalForceModel bridge pattern keeps core::ForceModel interface intact while providing NavalContext (environment, speedToWater, speedToWind, EMA q_avg) to all naval models via bindContext. Force models: Inertial (Coriolis), Restoring (hydrostatic spring), Damping (potential + linear/quadratic), Squat (ICORELS shallow-water), Wind (REGULAR/ACSINKAGE), Current (OBOKATA section-integration and REGULAR with Van der Pol VIM RK4), Thrust (open-water Kt), Rudder (Prandtl lift), Tug (PUSH/PULL/ESCORTING with bilinear table). Wave engine: JONSWAP/PIERSON/REGULAR spectrum, Mitsuyasu cos-2S directional spreading, WAMIT RAO interpolation in WaveForces. NavalSimulation wraps core::Simulation, rebuilds NavalContext each step, maintains EMA (tau=16.5s). 63/63 tests pass. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
60 lines
1.5 KiB
C++
60 lines
1.5 KiB
C++
#include <catch2/catch_test_macros.hpp>
|
|
#include <catch2/catch_approx.hpp>
|
|
|
|
#include <ymir/naval/forces/RudderForces.h>
|
|
#include <ymir/naval/NavalContext.h>
|
|
#include <ymir/core/BodyState.h>
|
|
|
|
using Catch::Approx;
|
|
using namespace ymir::naval;
|
|
|
|
static NavalContext makeCtx(double u = 5.0)
|
|
{
|
|
ymir::Vector6 q{};
|
|
ymir::Vector6 qdot{};
|
|
qdot[0] = u;
|
|
ymir::BodyState bs(q, qdot, 0.0, 0.1);
|
|
NavalContext ctx{};
|
|
ctx.state = bs;
|
|
ctx.speedToWater[0] = u;
|
|
return ctx;
|
|
}
|
|
|
|
TEST_CASE("RudderForces zero angle produces no lateral force")
|
|
{
|
|
RudderForces::Config cfg{};
|
|
RudderForces::RudderConfig r{};
|
|
r.position = {-50.0, 0.0, -3.0};
|
|
r.area = 20.0;
|
|
r.aspectRatio = 2.0;
|
|
r.angle_deg = 0.0;
|
|
cfg.rudders.push_back(r);
|
|
|
|
RudderForces model(cfg);
|
|
NavalContext ctx = makeCtx(5.0);
|
|
model.bindContext(&ctx);
|
|
|
|
auto forces = model.compute(ctx.state);
|
|
REQUIRE(forces.f[1] == Approx(0.0).margin(1e-6));
|
|
REQUIRE(forces.f[5] == Approx(0.0).margin(1e-6));
|
|
}
|
|
|
|
TEST_CASE("RudderForces positive angle produces sway force and yaw moment")
|
|
{
|
|
RudderForces::Config cfg{};
|
|
RudderForces::RudderConfig r{};
|
|
r.position = {-50.0, 0.0, -3.0};
|
|
r.area = 20.0;
|
|
r.aspectRatio = 2.0;
|
|
r.angle_deg = 20.0; // 20 degree rudder
|
|
cfg.rudders.push_back(r);
|
|
|
|
RudderForces model(cfg);
|
|
NavalContext ctx = makeCtx(5.0);
|
|
model.bindContext(&ctx);
|
|
|
|
auto forces = model.compute(ctx.state);
|
|
REQUIRE(forces.f[1] != Approx(0.0).margin(1e-3));
|
|
REQUIRE(forces.f[5] != Approx(0.0).margin(1e-3));
|
|
}
|