Files
foxfox/tmp/check_tileset_const.gd

13 lines
252 B
GDScript

extends SceneTree
func _init() -> void:
var ts := TileSet.new()
var m := ts.get_script().get_script_constant_map()
if m == null:
print("no const map")
quit()
var keys: Array = m.keys()
keys.sort()
for k in keys:
print(k, "=", m[k])
quit()