Files
foxfox/tmp/datalayers.gd

11 lines
301 B
GDScript

extends SceneTree
func _init() -> void:
var s := TileSetAtlasSource.new()
s.tile_size = Vector2i(32, 32)
s.create_tile(Vector2i(0,0))
# Print the signature of get_tile_data
for m in s.get_method_list():
if str(m.get("name")) == "get_tile_data":
print("get_tile_data signature: ", m)
quit()