ci: drop native Windows job from the C++ matrix

The engine ships as WASM-in-Node (covered by the WASM + JS workspaces job);
there is no native Windows target and CGAL/SUNDIALS aren't provisioned on
the Windows runner, so the job only ever failed at configure. Keep the
Linux + macOS native builds, which validate the C++ that compiles to WASM.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
vinihcrosaandClaude Opus 4.8 committed 2026-07-05 12:33:44 -03:00
1 parent dae5f1df0f
commit 50333cd3f7
1 file changed
+5 -13
+5 -13
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@@ -30,10 +30,11 @@ jobs:
os: macos-14
cmake_extra: ""
- name: Windows x86_64
os: windows-latest
cmake_extra: >-
-DCMAKE_TOOLCHAIN_FILE=$env:VCPKG_ROOT/scripts/buildsystems/vcpkg.cmake
# Windows native build is intentionally omitted: the engine ships as
# WASM-in-Node (see @ymir/wasm + the "WASM + JS workspaces" job), there
# is no native Windows target, and CGAL/SUNDIALS are not provisioned on
# the Windows runner. Re-add with vcpkg deps when a native Windows
# target actually exists.
steps:
- name: Checkout
@@ -53,15 +54,6 @@ jobs:
run: |
brew install ninja cgal sundials
- name: Install dependencies (Windows)
if: runner.os == 'Windows'
run: |
# vcpkg is pre-installed on windows-latest
# CGAL and SUNDIALS are optional until M1/M2 — skipped here to avoid
# long compile times. Add when needed:
# vcpkg install cgal:x64-windows sundials:x64-windows
choco install ninja --no-progress
- name: Configure
# The C++ project lives in core/ (there is no root CMakeLists.txt).
run: >