ci: drop native Windows job from the C++ matrix
The engine ships as WASM-in-Node (covered by the WASM + JS workspaces job); there is no native Windows target and CGAL/SUNDIALS aren't provisioned on the Windows runner, so the job only ever failed at configure. Keep the Linux + macOS native builds, which validate the C++ that compiles to WASM. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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@@ -30,10 +30,11 @@ jobs:
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os: macos-14
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cmake_extra: ""
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- name: Windows x86_64
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os: windows-latest
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cmake_extra: >-
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-DCMAKE_TOOLCHAIN_FILE=$env:VCPKG_ROOT/scripts/buildsystems/vcpkg.cmake
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# Windows native build is intentionally omitted: the engine ships as
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# WASM-in-Node (see @ymir/wasm + the "WASM + JS workspaces" job), there
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# is no native Windows target, and CGAL/SUNDIALS are not provisioned on
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# the Windows runner. Re-add with vcpkg deps when a native Windows
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# target actually exists.
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steps:
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- name: Checkout
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@@ -53,15 +54,6 @@ jobs:
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run: |
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brew install ninja cgal sundials
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- name: Install dependencies (Windows)
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if: runner.os == 'Windows'
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run: |
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# vcpkg is pre-installed on windows-latest
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# CGAL and SUNDIALS are optional until M1/M2 — skipped here to avoid
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# long compile times. Add when needed:
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# vcpkg install cgal:x64-windows sundials:x64-windows
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choco install ninja --no-progress
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- name: Configure
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# The C++ project lives in core/ (there is no root CMakeLists.txt).
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run: >
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