Files
Ymir/tests/naval/TestTugForces.cpp
T
vinihcrosaandClaude Sonnet 4.6 dd4e79cbd6 feat(naval): add naval domain module (M2)
NavalForceModel bridge pattern keeps core::ForceModel interface intact
while providing NavalContext (environment, speedToWater, speedToWind,
EMA q_avg) to all naval models via bindContext.

Force models: Inertial (Coriolis), Restoring (hydrostatic spring),
Damping (potential + linear/quadratic), Squat (ICORELS shallow-water),
Wind (REGULAR/ACSINKAGE), Current (OBOKATA section-integration and
REGULAR with Van der Pol VIM RK4), Thrust (open-water Kt), Rudder
(Prandtl lift), Tug (PUSH/PULL/ESCORTING with bilinear table).

Wave engine: JONSWAP/PIERSON/REGULAR spectrum, Mitsuyasu cos-2S
directional spreading, WAMIT RAO interpolation in WaveForces.

NavalSimulation wraps core::Simulation, rebuilds NavalContext each
step, maintains EMA (tau=16.5s). 63/63 tests pass.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-22 01:14:23 -03:00

57 lines
1.4 KiB
C++

#include <catch2/catch_test_macros.hpp>
#include <catch2/catch_approx.hpp>
#include <ymir/naval/forces/TugForces.h>
#include <ymir/naval/NavalContext.h>
#include <ymir/core/BodyState.h>
using Catch::Approx;
using namespace ymir::naval;
static NavalContext makeCtx()
{
ymir::Vector6 q{};
ymir::Vector6 qdot{};
ymir::BodyState bs(q, qdot, 0.0, 0.1);
NavalContext ctx{};
ctx.state = bs;
return ctx;
}
TEST_CASE("TugForces PUSH zero bollard produces no force")
{
TugForces::Config cfg{};
TugForces::TugConfig t{};
t.mode = TugMode::PUSH;
t.position = {50.0, 0.0, 0.0};
t.angle_deg = 0.0;
t.bollardPull = 0.0;
cfg.tugs.push_back(t);
TugForces model(cfg);
NavalContext ctx = makeCtx();
model.bindContext(&ctx);
auto forces = model.compute(ctx.state);
for (int i = 0; i < 6; ++i)
REQUIRE(forces.f[i] == Approx(0.0).margin(1e-10));
}
TEST_CASE("TugForces PUSH positive bollard produces force along heading")
{
TugForces::Config cfg{};
TugForces::TugConfig t{};
t.mode = TugMode::PUSH;
t.position = {50.0, 0.0, 0.0};
t.angle_deg = 0.0; // pushing along +x (aft → fwd)
t.bollardPull = 100000.0; // 100 kN
cfg.tugs.push_back(t);
TugForces model(cfg);
NavalContext ctx = makeCtx();
model.bindContext(&ctx);
auto forces = model.compute(ctx.state);
REQUIRE(forces.f[0] != Approx(0.0).margin(1.0));
}