Files
Ymir/tests/naval/TestWaveForces.cpp
T
vinihcrosaandClaude Sonnet 4.6 dd4e79cbd6 feat(naval): add naval domain module (M2)
NavalForceModel bridge pattern keeps core::ForceModel interface intact
while providing NavalContext (environment, speedToWater, speedToWind,
EMA q_avg) to all naval models via bindContext.

Force models: Inertial (Coriolis), Restoring (hydrostatic spring),
Damping (potential + linear/quadratic), Squat (ICORELS shallow-water),
Wind (REGULAR/ACSINKAGE), Current (OBOKATA section-integration and
REGULAR with Van der Pol VIM RK4), Thrust (open-water Kt), Rudder
(Prandtl lift), Tug (PUSH/PULL/ESCORTING with bilinear table).

Wave engine: JONSWAP/PIERSON/REGULAR spectrum, Mitsuyasu cos-2S
directional spreading, WAMIT RAO interpolation in WaveForces.

NavalSimulation wraps core::Simulation, rebuilds NavalContext each
step, maintains EMA (tau=16.5s). 63/63 tests pass.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-22 01:14:23 -03:00

67 lines
2.0 KiB
C++

#include <catch2/catch_test_macros.hpp>
#include <catch2/catch_approx.hpp>
#include <ymir/naval/wave/WaveForces.h>
#include <ymir/naval/wave/WaveSpectrum.h>
#include <ymir/naval/NavalContext.h>
#include <ymir/core/BodyState.h>
using Catch::Approx;
using namespace ymir::naval;
static NavalContext makeCtx()
{
ymir::Vector6 q{};
ymir::Vector6 qdot{};
ymir::BodyState bs(q, qdot, 0.0, 0.1);
NavalContext ctx{};
ctx.state = bs;
return ctx;
}
static WaveSpectrum makeSpectrum()
{
WaveSpectrum::Config cfg{};
cfg.spectrumType = WaveSpectrumType::REGULAR;
cfg.significantWaveHeight = 1.0;
cfg.peakPeriod = 8.0;
cfg.mainDirection_deg = 0.0;
cfg.seed = 0;
cfg.n_frequencies = 1;
cfg.n_directions = 1;
return WaveSpectrum(cfg);
}
TEST_CASE("WaveForces constructs with WAMIT tables")
{
WaveForces::Config cfg{};
cfg.wavesOriginPosition = {0.0, 0.0, 0.0};
// Minimal 1x1 RAO table (1 frequency, 1 direction)
cfg.wamitFrequencies = {0.785}; // rad/s (8s period)
cfg.wamitDirections = {0.0};
// RAO magnitude and phase for 6 DOF x 1 freq x 1 dir
cfg.raoMagnitude.assign(6, std::vector<std::vector<double>>(1, std::vector<double>(1, 0.0)));
cfg.raoPhase.assign(6, std::vector<std::vector<double>>(1, std::vector<double>(1, 0.0)));
// Set heave RAO = 1.0 (unit response)
cfg.raoMagnitude[2][0][0] = 1.0;
WaveForces model(cfg, makeSpectrum());
REQUIRE(true); // construction succeeds
}
TEST_CASE("WaveForces compute does not throw")
{
WaveForces::Config cfg{};
cfg.wavesOriginPosition = {0.0, 0.0, 0.0};
cfg.wamitFrequencies = {0.785};
cfg.wamitDirections = {0.0};
cfg.raoMagnitude.assign(6, std::vector<std::vector<double>>(1, std::vector<double>(1, 0.0)));
cfg.raoPhase.assign(6, std::vector<std::vector<double>>(1, std::vector<double>(1, 0.0)));
WaveForces model(cfg, makeSpectrum());
NavalContext ctx = makeCtx();
model.bindContext(&ctx);
REQUIRE_NOTHROW(model.compute(ctx.state));
}