Co-authored-by: nilbuild <4921183+nilbuild@users.noreply.github.com>
8 lines
676 B
Markdown
8 lines
676 B
Markdown
# Intersection
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Intersection tests determine whether two geometric shapes overlap in space. These tests are used throughout physics and rendering to answer questions like whether a ray hit a surface or whether two colliders are touching. Different shape pairs (sphere-sphere, box-triangle, capsule-mesh) require different algorithms with varying cost and precision tradeoffs.
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Visit the following resources to learn more:
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- [@article@Intersection Tests for Games](https://www.gamedeveloper.com/game-platforms/simple-intersection-tests-for-games)
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- [@article@Intersection Geometry](https://www.petercollingridge.co.uk/tutorials/computational-geometry/line-line-intersections/) |