Co-authored-by: nilbuild <4921183+nilbuild@users.noreply.github.com>
9 lines
705 B
Markdown
9 lines
705 B
Markdown
# JavaScript
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JavaScript runs on the server via Node.js, using an event-driven, non-blocking I/O model. It is suitable for game servers with I/O-bound workloads and offers a large ecosystem of packages, though its single-threaded event loop can become a bottleneck for CPU-intensive game logic.
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Visit the following resources to learn more:
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- [@official@Socket.IO - Real-Time Bidirectional Event-Based Communication](https://socket.io/)
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- [@article@Express/Node.js Server-Side Development - MDN](https://developer.mozilla.org/en-US/docs/Learn_web_development/Extensions/Server-side/Express_Nodejs)
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- [@article@WebSocket API - MDN Web Docs](https://developer.mozilla.org/en-US/docs/Web/API/WebSockets_API) |