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developer-roadmap/roadmaps/cpp/content/structures-and-classes@CMlWNQwpywNhO9B6Yj6Me.md
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* refactor: move shared helpers into scripts/lib
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Structures and Classes

Structures and classes in C++ are blueprints for creating user-defined data types. They allow you to group variables (members) of different data types under a single name, enabling you to represent complex entities. The key distinction lies in their default access control: structure members are public by default, while class members are private, influencing how their data is accessed and manipulated.

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