* refactor: clean to roadmap content * refactor: move shared helpers into scripts/lib
8 lines
675 B
Markdown
8 lines
675 B
Markdown
# Structures and Classes
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Structures and classes in C++ are blueprints for creating user-defined data types. They allow you to group variables (members) of different data types under a single name, enabling you to represent complex entities. The key distinction lies in their default access control: structure members are public by default, while class members are private, influencing how their data is accessed and manipulated.
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Visit the following resources to learn more:
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- [@article@Clases y structs (C++)](https://learn.microsoft.com/es-es/cpp/cpp/classes-and-structs-cpp?view=msvc-170)
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- [@video@CLASSES vs STRUCTS in C++](https://www.youtube.com/watch?v=fLgTtaqqJp0) |